GreekComicFan Δημοσιεύτηκε Ιουνίου 24, 2013 Member ID: 2265 Group: Veterans Topic Count: 999 Content Count: 20072 Reputation: 117865 Achievement Points: 20162 Days Won: 336 With Us For: 6637 Days Status: Offline Last Seen: Νοεμβρίου 10, 2021 Age: 48 Δημοσιεύτηκε Ιουνίου 24, 2013 Η Η BOOM! εξαγόρασε την Archaia Entertainment και σκοπεύει να επανεκδώσει τους πιο σημαντικούς τίτλους της εταιρίας. Η εξαγορά κρίθηκε αναγκαία μετά την φτωχή σε κυκλοφορίες και εισπράξεις περσινή χρονιά που οφείλονται στην αλλαγή διανομέα, κίνηση που δεν ευδοκίμησε. Η Boom σκοπεύει να κρατήσει την εταιρία ως ξεχωριστώ παράρτημα. http://www.comicbookresources.com/?page=article&id=46254 12 Παράθεση
germanicus Δημοσιεύτηκε Ιουνίου 24, 2013 Member ID: 277 Group: Root Admin Topic Count: 1674 Content Count: 28525 Reputation: 191582 Achievement Points: 27559 Days Won: 761 With Us For: 6818 Days Status: Offline Last Seen: 16 ώρες πριν Age: 53 Δημοσιεύτηκε Ιουνίου 24, 2013 Άντε μπας και ξαναρχίσει ο Smylie να δουλεύει το Artesia 5 Παράθεση
zade Δημοσιεύτηκε Ιουνίου 25, 2013 Member ID: 6474 Group: Members Topic Count: 98 Content Count: 4211 Reputation: 27605 Achievement Points: 4211 Days Won: 3 With Us For: 6170 Days Status: Offline Last Seen: Ιανουαρίου 31, 2020 Age: 35 Δημοσιεύτηκε Ιουνίου 25, 2013 Ε άμα δίνεις δωρεάν HC στην free comic book day, κάπου θα χρεοκωπήσεις, δεν γίνεται... 7 Παράθεση
The_Sandman Δημοσιεύτηκε Ιουνίου 25, 2013 Member ID: 10460 Group: Veterans Topic Count: 340 Content Count: 5714 Reputation: 52958 Achievement Points: 5714 Days Won: 38 With Us For: 5862 Days Status: Offline Last Seen: Ιουνίου 19 Age: 42 Δημοσιεύτηκε Ιουνίου 25, 2013 ...ή θα κάνεις ένα πολύ καλό promotion και όλοι θα μιλάνε θετικά για σένα. Δεν μπορείς να το ξέρεις... Εγώ θεωρώ ότι φταίει η ασυνέπεια της εταιρίας, οι επιλογές στις εκδόσεις της, η αλλαγή διανομέα και η κυκλοφορία των κόμικς της σχεδόν αποκλειστικά σε ακριβούς HC τόμους. Επέλεξε μαι ελιτίστικη στάση και στο εμπόριο δεν σου βγαίνει πάντα. Όλα αυτά ως αναγνώστης, χωρίς να είμαι ειδικός. 6 Παράθεση
germanicus Δημοσιεύτηκε Ιουνίου 25, 2013 Member ID: 277 Group: Root Admin Topic Count: 1674 Content Count: 28525 Reputation: 191582 Achievement Points: 27559 Days Won: 761 With Us For: 6818 Days Status: Offline Last Seen: 16 ώρες πριν Age: 53 Δημοσιεύτηκε Ιουνίου 25, 2013 Εεετσιιι Το κόμικ είναι παλπ. Μια που το διάβασες, μια που έσκισες τις σελίδες και ή τις κάρφωσες στον απόπατο για μελλοντική χρήση ή τύλιξες τα αυγά για να μη σπάσουν όταν τα κατεβάσεις από το χωριό. Ειδάλλως πας και δίνεις τα λεφτά σου για κάτι που κάνει 0 ευρώ (*) μόνο και μόνο για να το πάρεις σε χαρντκοβερ (που θα στο γρατσουνίσει μετά ο γάτος ή θα ακουμπήσει το φραπέ του ο γκόμενος) και θα είσαι πίσω από την οθόνη βλέποντας ορίτζιναλ αρτ που τα σπάει και το μόνο σάλιο που θα έχεις θα είναι αυτό που θα τρέχει στο πληκτρολόγιο. πιο ινσάηντ τζοκ, πεθαίνεις * είναι δυνατόν να μπαναριστεί βυσινής???.... 9 Παράθεση
GreekComicFan Δημοσιεύτηκε Ιουνίου 26, 2013 Member ID: 2265 Group: Veterans Topic Count: 999 Content Count: 20072 Reputation: 117865 Achievement Points: 20162 Days Won: 336 With Us For: 6637 Days Status: Offline Last Seen: Νοεμβρίου 10, 2021 Age: 48 Συγγραφέας Δημοσιεύτηκε Ιουνίου 26, 2013 Με αφορμή την εξαγορά, το robot 6 επιχειρεί μια αναδρομή στην ιστορία της Archaia και θέτει κάποιες απορίες. BOOM! and Archaia sittin’ in a tree: digging into the merger This week’s Monday Surprise was the news that BOOM! Studios has acquired Archaia Entertainment, which will continue on as an imprint. The two Los Angeles-based publishers are a good fit, so while Archaia prepares to move into the BOOM! offices, let’s take a look at what it all means.As previously reported, Archaia struggled after its relationship with book market distributor Publishers Group West dissolved, leaving the publisher with a load of returned merchandise. Despite growth in other markets, the hit was apparently too much.Archaia has long been respected for the high-quality production values of its releases, which include a variety of creator-driven graphic novels, licensed properties and imported material.Originally called Archaia Studios Press, the the company was created in 2002 simply to publish Mark Smylie’s fantasy series Artesia. Once that went well enough, Smylie and his business partner Aki Liao began to add books by others, starting with The Lone and Level Sands by A. David Lewis and mpMann, Archaia’s first original graphic novel, and Robotika by Alex Sheikman at the end of 2005. They were quickly followed by David Petersen’s Mouse Guard, which immediately turned heads. Its lush artwork and medieval story from the perspective of its rodent characters was published in an unconventional dimension for comic books. The first three issues sold out through multiple printings, and the success encouraged Archaia to expand further. Starting at the end of 2006, three imports from France arrived through a deal with Delcourt: The Killer by Luc Jacamon and Matz, The Secret History by Jean-Pierre Pécau and Igor Kordey, and Okko by Hub. Following the hiring of Joseph Illidge as editor, 14 other miniseries, beginning in summer 2007.It was around this time that reach exceeded grasp. While plenty were well-liked, none hit like Mouse Guard. Liao left the company for personal reasons in early 2008, release dates were missed, and things began to get eerily quiet. During this dry period, Archaia published a hardcover collection of Thomas Siddell’s popular Gunnerkrigg Court webcomic. Despite that, releases trickled to a stop until it was announced in October 2008 that the publisher had been purchased by Kunoichi Inc., a Chicago-based branding and marketing company founded by Josh Blaylock of Devil’s Due Productions.Silence remained until the announcement of the first licensed comic, Days Missing by Phil Hester and Frazer Irving, with covers by Dale Keown. The science fiction series was published by Archaia (the “Studios Press” now dropped from the name, and the “Entertainment” added later) in partnership with Roddenberry Productions and based on a concept by Roddenberry COO Trevor Roth.It was at this time that Stephen Christy and Mel Caylo were added to the company in a newly created Los Angeles office. The two, along with new president PJ Bickett of Kunoichi (and Devil’s Due before that) developed a focus on finely produced hardcover graphic novels, eventually almost completely drifting away from printed single-issue comics. They supplemented this with a then-innovative deal with Amazon to digitally serialize through the Kindle the graphic novel Tumor by Joshua Hale Fialkov and Noel Tuazon ahead of its print release. Archaia continued to embrace digital comics by re-releasing and completing many of the series that had been left incomplete during that dry spell. Hardcover collections followed along with new material, like the company’s next big hit, Return of the Dapper Men by Jim McCann and Janet Lee. At the same time, Archaia cemented a licensing deal with the Henson Company, which has flourished into a wonderfully fruitful relationship. The Henson material has given Archaia an all-ages line with Fraggle Rock and other Muppet-based adaptations, as well as the critically acclaimed Tale of Sand, Ramón Pérez’s beautiful adaptation of an un-produced script by Jim Henson and Jerry Juhl, which swept up the 2012 Eisner Awards. It was just at that point of success, after two years of building the company back up and establishing a reputation as a publisher to watch, that the relationship with PGW unraveled, and Archaia was once again hampered in keeping to its schedule.While it’s sad that Archaia couldn’t make it on its own, it’s reassuring that company has teamed up with a kindred spirit. BOOM! is of course known for Mark Waid’s Irredeemable superhero series, but it has been standing out more recently by signing Paul Jenkins and Brian Stelfreeze, and for its handling of licensed properties like Adventure Time and Planet of the Apes. Such moves have shown BOOM!’s determination this year to recover from the loss of the Disney licenses. While BOOM! can lean closer to the Days Missing end of the Archaia spectrum, there’s also the all-ages kaBOOM! imprint, its too-quiet Boom Town line, and proactive digital strategy, which synch up nicely with Archaia.BOOM! Studios appears determined to keep Archaia intact as much as possible, even retaining executives and other personnel that could potentially be seen as redundant. My hope is that Archaia will exist similar to the way Vertigo traditionally has at DC Comics, and will be given the autonomy and freedom to release the kinds of material it does best. While I’m sure Archaia’s Hawken: Genesis and Westernized Cyborg 009 books are being produced with only the best of intentions, I can’t help but feel like the company was trying for something that didn’t intuitively fit into its wheelhouse. Maybe that’s me pigeonholing the publisher, but I think it has made much more of a mark with work like Cow Boy by Nate Cosby and Chris Eliopoulos, Rust by Royden Lepp, or Strange Attractors by Charles Soule and Greg Scott. Or imports like Old City Blues by Giannis Milonogiannis. Or any number of other graphic novels in a number of genres that seem to have that personal touch that makes Archaia special.BOOM! might also be positioning itself for bigger things. Some of the press release language was surprisingly ambitious, boasting that this positions the publisher as “the largest independent company-controlled comic book and graphic novel library” (I’m not sure how you’d fact-check that, but Dark Horse seems to be a pretty significant contender for that title considering its longevity). It also touts pending Hollywood adaptations and note the company is “behind only industry titans DC Entertainment (Warner Bros.) and Marvel Entertainment (Disney),” stopping short of gunning for the market leaders. Good for BOOM!, I say. But is the company really trying to compete with those media giants? If so, might this be only the first acquisition? Πηγή 7 Παράθεση
GreekComicFan Δημοσιεύτηκε Ιουνίου 28, 2013 Member ID: 2265 Group: Veterans Topic Count: 999 Content Count: 20072 Reputation: 117865 Achievement Points: 20162 Days Won: 336 With Us For: 6637 Days Status: Offline Last Seen: Νοεμβρίου 10, 2021 Age: 48 Συγγραφέας Δημοσιεύτηκε Ιουνίου 28, 2013 Ross Richie & Jack Cummins On The BOOM!/Archaia Combination With the recent news that BOOM! Studios had acquired Archaia Entertainment, the steadily growing publisher wanted to make sure fans knew that it realized the now-merged companies were two of a kind. But along with the opportunities and increased media attention the acquisition brings comes the realization that the publisher suddenly has two staffs, two offices, two lines of comics and even two Presidents.CBR News reached out to the men at the helm of each company in BOOM! President Ross Richie and Archaia President Jack Cummins in order to better understand the deal and its implications for the companies' comics -- not to mention the people who make them.Below, the pair tell the story behind the story of how Archaia became part of the BOOM! family, explain the merger's immediate and long term impacts on Archaia's line-up of original and licensed properties, address what happens next as the Archaia staff picks up stakes and moves their offices across Los Angeles to join the BOOM! team and share why they feel the two companies were always on the same page creatively. CBR News: Congrats on the merger, gentlemen. I think this is a move that will be turning a lot of heads, if for no other reason than the fact that up to this point, BOOM! and Archaia have had very different mission statements and approaches to comics publishing. Can you each tell me a bit about what advantage you saw in this relationship for your respective company?Ross Richie: There are actually two different parts to this question so let's start with the first.I would actually disagree with you regarding a difference in the mission statements between the two companies. I think the similarities in our philosophy are what drew us together. Archaia participates with their creators in new original creations, which is a core tenet shared with BOOM!. The comic book industry has been polarized far too long by publishers who own their properties and don't share their success with creators. We don't believe that a relationship with creators has to be adversarial and I think that's something we've proven with the massive success Steven Grant has had with "2 Guns."Keith Giffen was the one who pioneered this deal with me back in 2005 when I was launching the company. He told me that he wanted BOOM! to have a stake in the projects that he published with us so that we would be as committed as he was. It's that equal partnership with creators and alignment that have driven our success thus far. We've had an exciting line of creators embrace that philosophy in 2013 with the arrival of Mike Carey, Paul Jenkins, new original Clive Barker work in comics, Si Spurrier, Max Bemis, and Brian Stelfreeze, just to name a few.Meanwhile, on Archaia's side, Royden Lepp's massive success with "Rust" has proven out this kind of reciprocal relationship between publisher and creator.Sure, we work with different creators to create different kinds of projects. Archaia publishes a lot of original graphic novels, BOOM! publishes a lot of individual comics. But at our core, we share a philosophy that creators can have a positive, productive collaboration with their publisher.Jack Cummins: I agree with Ross. We have very similar values and missions. We both believe in a relationship-driven approach, internally and externally, that has long-lasting partnerships. We both have passion for moving the industry forward and want to stand for doing great things well.But we also both believe the business needs to change. We have to fix flaws in the distribution model that provides for better analysis and information. The digital and print distribution part of the industry needs to be more aligned with publishers and creators. All industry participants need to "get" that it is about growing the market and building a broader industry-wide readership, regardless of creator, publisher, or channel. Stay tuned for how Ross and I keep this moving.That said, how did this deal come about? Who approached whom, and how fast did all this come together?Cummins: For my part, I have made a point to know the different heads of my peers. In getting to know Ross over the past year, we found we had many common values, viewpoints and concerns about the industry. Over many discussions, it seemed like something that not only could happen, but should happen. After you come to the conclusion there is a good fit, you find a way to get it done. If you look at the interview I gave to CBR in October of last year, shortly after I took over, I highlighted the need to look at the industry differently, including strengthening distribution and marketing. Ross is a great partner for this.Richie: Jack sums it up really well.There are a lot of logistical questions surrounding this, but let's start on the basic branding and publishing side of things. You've said Archaia will remain an imprint of BOOM! -- what does that mean for current and future titles at Archaia? Will that side of the business continue to put its focus on big graphic novel releases, or is there some cross pollination going on where we'll see even more serial comics publishing than they've done in the past?Richie: I think our first priority is to focus on the business side of Archaia -- on a logistics side, how we enable them to carry their product forward in a smooth, clean, straightforward way. BOOM! is a larger company so we will be able to use our mass to make product more attractive in trade terms to retailers.On a secondary level, carrying Archaia's pre-existing schedule forward is the next objective. Any way on an infrastructure basis we can enhance, augment, and strategize to improve matters is key.After that we'll want to see what Archaia's wish list and wildest dreams are, and how we can fulfill that in the near and short term, because their creativity is smart and innovative.We'll want to listen to Archaia's team to see what they think the relationship with BOOM! can trigger. I'm sure that on a day-to-day basis as they get to know us better they'll see things that we don't, because we're too close to those issues, and that will create organic ways we can complement each other.And then finally, we can bring some ideas to the table that we can suggest to the Archaia team, that they can choose to incorporate or not incorporate.Cummins: Thank you, Ross. [Laughs] What's left to be said?! Our creators will be happy to know that we are true to the vision and quality but leverage the business platform of BOOM! We are confident BOOM! will add to our ability to deliver our mission providing great stories in a sophisticated fashion. In addition, we feel our combined management teams will be great in leading the industry in innovation and quality while working side-by-side with creators regardless of the brand or imprint. We will each contribute to each other's success as a single team. At Archaia, we have been looking at ways to slowly re-introduce serial comics on select titles as a way to introduce certain properties. In one of the first discussions Ross and I had, we had a great discussion of the pros and cons of hardcover graphic novels versus serial floppies. It shouldn't be dogmatic, and it shouldn't be exclusive. You have to evaluate titles on a case-by-case basis.Another difference between the two publishers has been the kind of deals you've each worked out with your talent. BOOM! has staked its claim with a 50/50 ownership deal across the life of comics IP while Archaia has had a strong focus on creator-owned titles. Does this merger mean that Archaia will be a creator-owned arm of BOOM!, or is there some way the two ways of publishing will meet in the middle?Cummins: We have both met creators' needs in marginally different ways. Fundamentally, they both involve an inherent share in the economics of deals 50/50 and are partnerships.Richie: As I pointed out in the first question, they're actually both shared creator-participation models. That will make this a smooth and easy transition.Central to our core values is that we seek out collaborations with creators who want to build properties with a company that can exhibit excellence in support of what they want to do -- editorial talent that is non-obstructive and brings a keen, analytical eye to improve a project. Some of the best marketing in the space, the power of Simon and Schuster book distribution in the USA, HarperCollinsCanada in Canada, and powerful UK book distribution through Titan.The nuts and bolts of our deals may vary slightly, but the core approach is the same.In a practical people sense, will the Archaia crew be picking up stakes and joining the BOOM! offices or will they have a sort of "satellite campus" at their current digs? Are there expected to be any redundancies in staff due to the merger?Cummins: Alas, we will be leaving our historic digs at Hollywood and Vine. Kidding aside, we have one team that will be in one location. We are delighted to have the Archaia half of the team move over to BOOM!'s offices.Richie: Our intent is too keep the two teams intact. Beyond that, it's really too soon to comment on something like this. Part of the appeal for us acquiring Archaia was bringing the incredibly talented people they have on their team into the BOOM! family.Cummins: Some of this is pragmatic. But, the intent here is not to make any significant changes as the teams run pretty lean to begin with. I don't think you can ever make promises on any employment -- nor can you ever comment on employment issues in press releases. That is not responsible or appropriate.In terms of specific Archaia properties, will all titles and partnerships currently under the Archaia banner be traveling along to BOOM! -- both in terms of creator original titles and licensed deals like the Henson books? We understand that some books like Joshua Hale Fialkov's "Tumor" have gone fully to their creators of late. Are you interested in resigning some of those titles under the new arrangement?[Richie: It's a still too early to get into specifics, but yes, the mass majority of Archaia titles will continue to be published under the Archaia imprint at BOOM! The projects the Archaia team has been developing for the rest of the year will be released as planned. Again, our goal is to help Archaia maintain their creative vision and help assist them on the operations side. As far as any Archaia titles that have reverted back to creators, we'd absolutely love to have a conversation with any creator that would be open to it.Cummins: Our collective plan in the short run (inherently through the end of the year), is to publish and distribute BOOM! and Archaia titles as previously planned, but obviously to take advantage of marketing and publishing synergies as soon as possible. As for Archaia titles that have reverted, those are on a case-by-case basis.Specifically for Jack, you've been very forthcoming about "righting the ship" at Archaia in terms of the business and distro side of things since you came on. How much of that work was settled when the BOOM! deal happened? In other words, at this stage in the game, are all the assets, contracts and debts Archaia was dealing with coming over to BOOM!, or will some of those issues be a non-factor for BOOM! moving forward?Cummins: First, the Archaia team did a magnificent job of righting the ship since last August. I could not be more proud of how they banded together, got about the business, and delivered. We have righted the ship. We really completed that within the past two months and our projected slate and revenues -- as well as deals to be announced -- over the next quarter are pretty impressive. All of our assets come over and I would say the debts are generally "ordinary course of business" issues that we are resolving as such.I would say that this accomplishment is what actually enabled our deal with Ross to happen -- we are in the best shape we have been at any point in the past couple of years. I would have been very comfortable staying independent, but this combination will be very powerful and dynamic. It is an incredible opportunity for the stakeholders of both companies. The best is yet to come. πηγή. 4 Παράθεση
GreekComicFan Δημοσιεύτηκε Αυγούστου 1, 2013 Member ID: 2265 Group: Veterans Topic Count: 999 Content Count: 20072 Reputation: 117865 Achievement Points: 20162 Days Won: 336 With Us For: 6637 Days Status: Offline Last Seen: Νοεμβρίου 10, 2021 Age: 48 Συγγραφέας Δημοσιεύτηκε Αυγούστου 1, 2013 Το πρώτο πάνελ της Archaia μετά την εξαγορά, περιλάμβανε ως καλεσμένο τον Ross Richie της Boom! αλλά και την Alyssa Milano, η οποία ετοιμάζει ένα Graphic Novel με τίτλο "Hacktivist". Πηγή. 5 Παράθεση
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